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Delta's Groups
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Last post by Delta - 1 month ago
The UGX-Mods Knowledge Base has been shutdown (on 27th Feb 2024) and replaced with our new UGX-Mods Community Wiki at https://wiki.ugx-mods.com.
 
It has the same content as before, but with some cleanup and restructuring.
It is now possible to contribute changes yourself <3Simply take a look at our GitHub Repository at https://github.com/UGX-Mods/community-wiki.
 
Our Knowledge Base was available for over 10 years, the migration to our new WikiJS instance took quite some time and effort and hopefully it will last for at least another 10 years ;)
 
If you need help, found an issue or want to leave feedback then simply post under this topic or join our UGX-Mods Discord and have  a look at the #community-wiki room.
 
Please note: It's not 100% perfect yet. Over time it will be improved (or you contribute changes yourself ;))!
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Drago Boss's Groups
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Last post by Drago Boss - 1 month ago
Hello Skye,
 
I'm new here and I'm a complete rookie to BO modding. For the last couple of days, I've been trying to find a way to enable the KS-23 in BO1 Zombies. However, I haven't really been able to accomplish that or find a mod that does it. I found Your port for BO3, but I'm not sure how to use it to enable the KS-23 in BO1. Is that even possible with this port, and if yes, is there a decent guide on how to accomplish it? That's literally all I'm interested in – KS-23, nothing more. I'd really love to see it in BO1.
 
Thanks in advance,
Drago
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YJB's Groups
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Last post by YJB - 1 month ago
It's just a zombie map using ZCT template, simple and fun. There was no deliberate design to challenge players, I successfully spent 40000 to flush the toilet~:thumbsup-smiley: :cool_doge: ​​​​​​​
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marinescdude's Groups
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Last post by marinescdude - 2 months ago
To change the train wallbuy on Shadows of Evil, use this:
 
Code Snippet
gamescript
foreach(ent in GetEntArray("train_buyable_weapon", "script_noteworthy"))
    ent.zombie_weapon_upgrade = "s2_sten";

I've yet to figure out how to change the spawned weapon model, currently returning an error indicating that the .model property of the usual ent.target entity is read-only.
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GrimmSoulzz's Groups
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Last post by GrimmSoulzz - 2 months ago
Very balanced map. Slightly challenging, basement is obviously the go-to camping spot. Overall I give it a 7/10, since it's a very short experience, but a lovely one.
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NGcaudle's Groups
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Last post by NGcaudle - 2 months ago
 
Add the Star Wars Republic Vehicles to your map (Radiant Models)




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sadsht's Groups
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Last post by sadsht - 2 months ago
After an 11 year hiatus from the world at war zombies community I've decided to make my first map. This map is a recreation of my home and features the ZCT mod, a buyable ending, custom textures, and music boxes with custom songs. Took just about a week and a half to complete.
 
DOWNLOAD
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Al ًlA's Groups
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Last post by Al ًlA - 2 months ago
Quistion  can i recieve the steam achievement while playing it solo ?:derp:
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B0hnez's Groups
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Last post by B0hnez - 2 months ago
Dude, i saw u are german, me to do u want to colaborate, making a  map, dm me on discord
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memphissgbrielo's Contact & Social Links
Last post by memphissgbrielo - 2 months ago
i know it's a old post, but are you still In UGX Mods? is the model in t pose when you export it to the game? i can help you if that's the case
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