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Messages - Cherchuzo

Hello everyone, I was looking for a tutorial to create a worldspawn for a predominantly black sky, where you could also create small dark corners or other ...
Someone more experienced than I know how to do?
6 years ago
Thanks for the answer, I was wrong to put the script_string, now everything works
6 years ago
Thank you very much, but I noticed that when you enter the map you can hear the music in the background of the main menu ....
And a problem? How to solve it?
Also I noticed that it does not work if in the targetname of the trigger you put something else, because in the targetname I put start_rounds (to start the round with a trigger) and when in game I pressed the trigger this only started the round without starting the fx
6 years ago
Today I'm here to ask you how I can use a fx starting from a trigger_use, like when one activates the power lever and exits the fx of the sparks.
Does anyone know how to do that?
6 years ago
In the end I solved by putting a reflection probe inside the room, but I would like to know: What is a light grid volume?
6 years ago
thanks for the answers. But what is a light grid volume? I have not tried the reflection probe yet. But now another problem arose, usually by pressing the right mouse button I could move in the 3D view, while now I can only observe and turn around 360 ° without being able to move
6 years ago
When I start my map (which has no lights) some texture points become red .....
I use the worldspawn settings of der riese.
I leave photos attached, can I solve?
*Do not pay attention to the yellow writing at the top left*
6 years ago
But the site gives you everything you need (xmodel, sounds, etc ...)?
What is the name of the site?
6 years ago
it's been a long time since I'm looking for some kind person who has created weapons, because I'm not very good at creating maps, so I was looking for someone, who would donate his weapons to me, or at least make them public ....
I await answers
6 years ago
Finally now the asset manager starts from both the launcher and the / bin folder ....
thanks to all of you who helped me to solve the problem!
+1 respect for all
6 years ago
okay,I did everything you told me, here is the result .....
I have also included some information in the code to help you find the problem.....
Code Snippet
Plaintext
INFORMATION: start of the assembly probe execution.
INFORMATION: assembly not found in WinSxS.
INFO: Attempt to run the manifest probe in C: \ Windows \ assembly \ GAC_32 \ Microsoft.VC80.MFC \ 8.0.50727.762__1fc8b3b9a1e18e3b \ Microsoft.VC80.MFC.DLL.
INFO: Attempt to run the poster probe in E: \ SteamLibrary \ steamapps \ common \ Call of Duty World at War \ bin \ Microsoft.VC80.MFC.DLL.
INFO: Attempt to run the poster probe in E: \ SteamLibrary \ steamapps \ common \ Call of Duty World at War \ bin \ Microsoft.VC80.MFC.MANIFEST.
INFO: Attempt to run the poster probe in E: \ SteamLibrary \ steamapps \ common \ Call of Duty at War \ bin \ Microsoft.VC80.MFC \ Microsoft.VC80.MFC.DLL.
INFO: Attempt to run the poster probe in E: \ SteamLibrary \ steamapps \ common \ Call of Duty World at War \ bin \ Microsoft.VC80.MFC \ Microsoft.VC80.MFC.MANIFEST.
INFORMATION: poster not found for the Neutral language.
INFO: end of the assembly probe execution.
INFO: Unable to resolve the reference Microsoft.VC80.MFC, processorArchitecture = "x86", publicKeyToken = "1fc8b3b9a1e18e3b", type = "win32", version = "8.0.50727.762".
ERROR: generation of the activation context failed.
6 years ago
I installed the files you recommended, but I get the error .....
6 years ago
How to solve the mystery box problem I do not know, but to remove hellhounds read this topic:
https://www.ugx-mods.com/forum/index.php/topic,10177.0.html.
6 years ago
I first removed all the files installed by the link, then I reinstalled all the files in order but I get the same error ...
Possible that there is not a solution?
6 years ago
now I also installed the VC ++ 2008 but keeps giving me the same error ....
however the visual studio version was 3.5.
6 years ago
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