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broken avatar :(

JustForFun119

Posts
17
Respect
2
Forum Rank
Legless Crawler
Primary Group
Member

Forum Stats

More Stats
Date Registered
August 26, 2012, 08:18:47 pm
Posts
17 (0.004 per day)
Last Active
July 09, 2017, 08:00:11 am

Forum Profile

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Gender
Male
Country
hk
Location
Hong Kong
Local Time
April 20, 2024, 07:43:43 am

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Youtube
ZCTxCHAOSx's White Point Garden
http://zctxchaosx.blogspot.hk/2016/05/white-point-garden-black-ops-3-mod.html

UGO aka Wakka's maps; he has been making several maps on both zm and mp gam...
8 years ago
Leviathan with swimming :P
8 years ago
I'd say it is procedural because the so-call 'objects' are structures similar to C's struct.
It's just how scripting is conceptually easier to understand when we turn different game entities into some metaphors of objects.

When OOP is mentioned, some ...
8 years ago
I think the spawnStruct() function can be thought as a C-style structure data; even easier to use.

Code Snippet
Plaintext
stats = spawnStruct();
stats.boxPulls = 0;
playerVariable.statTrack = stats;
'playerVariable.boxPulls' -> 0

It is used in some _zombiemode...
8 years ago
Code Snippet
Plaintext
setTimescale( 0.5 );
8 years ago
Can anyone explain how dontInterpolate() works? I've read the Script Reference but have no idea what it says...
9 years ago
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