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Last Update: 41 days ago
My friend just got WaW and I played with him MP with no problems whatsoever, but when I go ahead and try to play with him on zombies (Vanilla zombies, no mods) He cannot join. It says "Joining potential match" and then it says "Game session no longer available". I have hosted games in the past for other friends but it doesn't work. The only difference that happened is that i rebuilded my PC with different parts, that's it. I have port forwarded, told my friend to disable his firewall on the laptop and mine too, still does not work. I really don't know if this has to do anything but he's using home internet on wifi, the wifi is NOT the problem since the speed is 3.5MB/s. I am using my phone to tether my data through USB. The speed is 920 KB/s.
Things I've tried
de-activate both firewalls
change ping 0 to 999
re-install the game
I am using T4M and he's using vanilla (Don't think that actually conflicts)
Double Post Merge: July 14, 2018, 09:08:59 pm
I got vanilla to work but with mods it will not host. Neither me or my friend.
In vanilla it works fine if I or my friend hosts, apparently I left a port but now custom zombies won't work.
Thanks in advance
Got it to build, but i get gpspawn on round 1 after first zombie kill, can you adjust, to make it like a reduced version? iv'e cleared out as much of my map as i can
Does your model have tag_origin and j_ joint names?
If you included it in gdt as a "model" and then change it to an "animated model" you might need to delete
raw/xmodel/spider ect then reconvert.
the bo3 spider is a vehicle, not a normal ai
Then it's prob the hitbox.. I believe it get generatedfor your model as long as they have the correct hierarchy, bone-names etc. Obv that's not going to happen for your spider model vs the roebuck-hitbox.
Think if you use the xmodel as hitbox it could work, as long as you have a collision-lod on your .xmodel ( i've had problems with this as well, but it's been a while. Cant remember everything exactly. )