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HELP!Model Export texture issues in lime

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Created 8 years ago
by Conbini2017
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asset viewer :(


How do I solve this problem?
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The Voice in your Eyes
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Breton boys do what Breton boys do.
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
Looks like the normal maps are bo1 style.
You could either delete them or create new ones (Gimp for example has a plugin for decent normal map creation).
Marked as best answer by Conbini2017 8 years ago
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OnionmanVere Bo21
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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http://ugx-mods.com/forum/index.php/topic,6155.msg67686.html#msg67686

Also in a lot of cases for me with MW2 to MW3 the normal maps are fucked up from XModel Utils and Lime for, if this is the case for you get them directly from IWD and put alpha to blue channel and use tool above:



EDIT: Actually ignore alpah messing shit, just make sure it has alpha and should work.
Last Edit: June 29, 2016, 10:52:00 am by Scobalula

 
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